# -*- coding: utf-8 -*- # # AWL simulator - FUP - Operand element classes # # Copyright 2016 Michael Buesch # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. # from __future__ import division, absolute_import, print_function, unicode_literals from awlsim.common.compat import * from awlsim.common.xmlfactory import * from awlsim.gui.fup.fup_base import * from awlsim.gui.fup.fup_elem import * class FupElem_OPERAND_factory(FupElem_factory): def composer_getTags(self): connTags = [] for inp in self.elem.inputs: connTags.extend(inp.factory(conn=inp).composer_getTags()) for out in self.elem.outputs: connTags.extend(out.factory(conn=out).composer_getTags()) return [ self.Tag(name="element", attrs={ "type" : "operand", "subtype" : self.elem.OP_SYM_NAME, "x" : str(self.elem.x), "y" : str(self.elem.y), "content" : self.elem.contentText, }, tags=[ self.Tag(name="connections", tags=connTags), ]) ] class FupElem_OPERAND(FupElem): """Generic operand element""" factory = FupElem_OPERAND_factory def __init__(self, x, y, contentText=""): FupElem.__init__(self, x, y) self._continuePen = QPen(QBrush(), 1, Qt.DotLine) self._continuePen.setColor(QColor("#000000")) self.contentText = contentText self.partialContent = False @property def _xpadding(self): if self.grid: return self.grid.cellPixWidth // 12 return 0 def getAreaViaPixCoord(self, pixelX, pixelY): if self.grid: cellWidth = self.grid.cellPixWidth cellHeight = self.grid.cellPixHeight totalWidth = cellWidth totalHeight = cellHeight * self.height xpad, ypad = self._xpadding, self._ypadding if pixelY > ypad and pixelY < totalHeight - ypad: if pixelX < xpad: # inputs if self.inputs and\ pixelY >= totalHeight - cellHeight: return self.AREA_INPUT, 0 elif pixelX > totalWidth - xpad: # outputs if self.outputs and\ pixelY >= totalHeight - cellHeight: return self.AREA_OUTPUT, 0 else: # body return self.AREA_BODY, 0 return self.AREA_NONE, 0 def getConnRelPixCoords(self, conn): if self.grid: cellHeight = self.grid.cellPixHeight cellWidth = self.grid.cellPixWidth if isinstance(conn, FupConnIn): idx = self.inputs.index(conn) if idx >= 0: idx = self.height - 1 x = FupConn.CONN_OFFS elif isinstance(conn, FupConnOut): idx = self.outputs.index(conn) if idx >= 0: idx = self.height - 1 x = cellWidth - FupConn.CONN_OFFS if idx >= 0: y = (idx * cellHeight) + (cellHeight // 2) return x, y return FupElem.getConnRelPixCoords(self, conn) def draw(self, painter): if not self.grid: return cellWidth = self.grid.cellPixWidth cellHeight = self.grid.cellPixHeight xpad, ypad = self._xpadding, self._ypadding elemHeight = cellHeight * self.height elemWidth = cellWidth selected, expanded = self.selected, self.expanded # Draw body painter.setPen(self._noPen) painter.setBrush(self._bgSelBrush if selected\ else self._bgBrush) bodyRect = QRect(xpad, ypad, elemWidth - 2 * xpad, elemHeight - 2 * ypad) painter.drawRect(bodyRect) # Draw the text text = self.contentText if text: font = getDefaultFixedFont() font.setPointSize(8) painter.setFont(font) painter.setPen(self._textPen) if selected or expanded: textFlags = Qt.TextWrapAnywhere | Qt.AlignLeft | Qt.AlignTop textMaxRect = bodyRect.translated(0, 0) textMaxRect.setHeight(self.grid.height * cellHeight) textRect = painter.boundingRect(textMaxRect, textFlags, text) actTextRect = textRect else: textFlags = Qt.TextWrapAnywhere | Qt.AlignHCenter | Qt.AlignTop textRect = bodyRect actTextRect = painter.boundingRect(bodyRect, textFlags, text) if selected or expanded: painter.setBrush(self._bgSelBrush if selected\ else self._bgBrush) painter.setPen(self._noPen) painter.drawRect(actTextRect) painter.setPen(self._textPen) painter.drawText(textRect, textFlags, text) if not bodyRect.contains(actTextRect): if not selected and not expanded: # Draw continuation painter.setPen(self._continuePen) painter.drawLine(xpad, cellHeight - 1, cellWidth - xpad - 1, cellHeight - 1) painter.drawLine(cellWidth - xpad - 1, ypad, cellWidth - xpad - 1, cellHeight - 1 - ypad) self.partialContent = True else: self.partialContent = False def edit(self, parentWidget): text, ok = QInputDialog.getText(parentWidget, "Change operand", "Change operand", QLineEdit.Normal, self.contentText) if ok: self.contentText = text return True return False def expand(self, expand=True): if not self.partialContent and expand: return False if expand != self.expanded: self.expanded = expand return True return False def prepareContextMenu(self, menu): menu.enableEdit(True) class FupElem_ASSIGN(FupElem_OPERAND): """Assignment operand element""" OP_SYM = "assign" OP_SYM_NAME = "assign" # XML ABI name def __init__(self, x, y, contentText=""): FupElem_OPERAND.__init__(self, x, y, contentText) self.inputs = [ FupConnIn(self) ] def draw(self, painter): if not self.grid: return cellWidth = self.grid.cellPixWidth cellHeight = self.grid.cellPixHeight xpad, ypad = self._xpadding, self._ypadding elemHeight = cellHeight * self.height elemWidth = cellWidth # Draw body FupElem_OPERAND.draw(self, painter) # Draw input connection y = elemHeight - (cellHeight // 2) painter.setPen(self._connPen if len(self.inputs) and self.inputs[0].wire else self._connOpenPen) painter.drawLine(0, y, xpad, y) class FupElem_LOAD(FupElem_OPERAND): """Load/read operand element""" OP_SYM = "load" OP_SYM_NAME = "load" # XML ABI name def __init__(self, x, y, contentText=""): FupElem_OPERAND.__init__(self, x, y, contentText) self.outputs = [ FupConnOut(self) ] def draw(self, painter): if not self.grid: return cellWidth = self.grid.cellPixWidth cellHeight = self.grid.cellPixHeight xpad = self._xpadding ypad = self._ypadding elemHeight = cellHeight * self.height elemWidth = cellWidth # Draw body FupElem_OPERAND.draw(self, painter) # Draw output connection y = elemHeight - (cellHeight // 2) painter.setPen(self._connPen if len(self.outputs) and self.outputs[0].wire else self._connOpenPen) painter.drawLine(cellWidth - xpad, y, cellWidth, y)