1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
|
# -*- coding: utf-8 -*-
#
# AWL simulator - FUP - Move box
#
# Copyright 2017 Michael Buesch <m@bues.ch>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
from __future__ import division, absolute_import, print_function, unicode_literals
from awlsim.common.compat import *
from awlsim.common.xmlfactory import *
from awlsim.gui.fup.fup_base import *
from awlsim.gui.fup.fup_elem import *
from awlsim.gui.fup.fup_elemoperand import *
class FupElem_MOVE_factory(FupElem_factory):
def parser_open(self, tag):
assert(tag)
x = tag.getAttrInt("x")
y = tag.getAttrInt("y")
uuid = tag.getAttr("uuid", None)
self.elem = FupElem_MOVE(x=x, y=y,
nrOutputs=0,
uuid=uuid)
self.elem.grid = self.grid
XmlFactory.parser_open(self, tag)
def parser_beginTag(self, tag):
if tag.name == "connections":
self.parser_switchTo(FupConn.factory(elem=self.elem))
return
XmlFactory.parser_beginTag(self, tag)
def parser_endTag(self, tag):
if tag.name == "element":
# Insert the element into the grid.
if not self.grid.placeElem(self.elem):
raise self.Error("<element> caused "
"a grid collision.")
self.parser_finish()
return
XmlFactory.parser_endTag(self, tag)
def composer_getTags(self):
connTags = []
for inp in self.elem.inputs:
connTags.extend(inp.factory(conn=inp).composer_getTags())
for out in self.elem.outputs:
connTags.extend(out.factory(conn=out).composer_getTags())
return [
self.Tag(name="element",
attrs={
"type" : "move",
"x" : str(self.elem.x),
"y" : str(self.elem.y),
"uuid" : str(self.elem.uuid),
},
tags=[
self.Tag(name="connections",
tags=connTags),
])
]
class FupElem_MOVE(FupElem):
"""FUP/FBD move box.
"""
factory = FupElem_MOVE_factory
def __init__(self, x, y, nrOutputs=1, uuid=None):
FupElem.__init__(self, x, y, uuid=uuid)
self.inputs = [ FupConnIn(self), # EN
FupConnIn(self), # IN
]
nrOutputs += 1 # Add ENO
self.outputs = [ FupConnOut(self)
for i in range(nrOutputs) ]
self.__genConnText()
def __genConnText(self):
assert(len(self.inputs) == 2)
self.inputs[0].text = "EN"
self.inputs[1].text = "IN"
for i, conn in enumerate(self.outputs):
if i >= len(self.outputs) - 1:
conn.text = "ENO"
else:
conn.text = "OUT%d" % i
# Overridden method. For documentation see base class.
def insertConn(self, beforeIndex, conn):
if conn:
if conn.IN:
return False
if FupElem.insertConn(self, beforeIndex, conn):
self.__genConnText()
return True
return False
return False
# Overridden method. For documentation see base class.
def addConn(self, conn):
if conn and conn.IN:
return False
return self.insertConn(len(self.outputs) - 1, conn)
# Overridden method. For documentation see base class.
def removeConn(self, conn):
if conn:
if conn.IN:
return False
if len(self.outputs) <= 2:
return False
if FupElem.removeConn(self, conn):
self.__genConnText()
return True
return False
# Overridden method. For documentation see base class.
def getAreaViaPixCoord(self, pixelX, pixelY):
if self.grid:
cellWidth = self.grid.cellPixWidth
cellHeight = self.grid.cellPixHeight
totalWidth = cellWidth
totalHeight = cellHeight * self.height
xpad, ypad = self._xpadding, self._ypadding
if pixelY >= ypad and pixelY < totalHeight - ypad:
if pixelX < xpad:
# inputs
idx = (pixelY // cellHeight) - 1
if idx >= 0 and idx < len(self.inputs):
return self.AREA_INPUT, idx
elif pixelX >= totalWidth - xpad:
# outputs
idx = (pixelY // cellHeight) - 1
if idx >= 0 and idx < len(self.outputs):
return self.AREA_OUTPUT, idx
else:
# body
return self.AREA_BODY, 0
return self.AREA_NONE, 0
# Overridden method. For documentation see base class.
def getConnRelCoords(self, conn):
x, y = 0, -1
if conn.IN:
y = self.inputs.index(conn)
if y >= 0:
y += 1
elif conn.OUT:
y = self.outputs.index(conn)
if y >= 0:
y += 1
if x >= 0 and y >= 0:
return x, y
return FupElem.getConnRelCoords(self, conn)
# Overridden method. For documentation see base class.
@property
def height(self):
return max(len(self.inputs), len(self.outputs)) + 1
# Overridden method. For documentation see base class.
def draw(self, painter):
grid = self.grid
if not grid:
return
cellWidth = grid.cellPixWidth
cellHeight = grid.cellPixHeight
xpad, ypad = self._xpadding, self._ypadding
elemHeight = cellHeight * self.height
elemWidth = cellWidth
selected = self.selected
# Draw body
painter.setPen(self._outlineSelPen if selected
else self._outlinePen)
painter.setBrush(self._bgSelBrush if selected
else self._bgBrush)
(tlX, tlY), (trX, trY), (blX, blY), (brX, brY) = self._calcBodyBox()
painter.drawRoundedRect(tlX, tlY,
trX - tlX, blY - tlY,
self.BODY_CORNER_RADIUS,
self.BODY_CORNER_RADIUS)
# Draw inputs
painter.setFont(self.getFont(8))
for i, conn in enumerate(self.inputs):
cellIdx = i + 1 # skip header
x = conn.drawOffset
y = (cellIdx * cellHeight) + (cellHeight // 2)
if conn.isConnected or conn.text == "EN":
painter.setPen(self._connPen)
else:
painter.setPen(self._connOpenPen)
painter.drawLine(x, y, xpad, y)
x = xpad + 2
y = (cellIdx * cellHeight)
painter.drawText(x, y,
elemWidth, cellHeight,
Qt.AlignLeft | Qt.AlignVCenter,
conn.text)
# Draw outputs
painter.setFont(self.getFont(8))
for i, conn in enumerate(self.outputs):
cellIdx = i + 1 # skip header
x = cellWidth - conn.drawOffset
y = (cellIdx * cellHeight) + (cellHeight // 2)
if conn.isConnected or conn.text == "ENO":
painter.setPen(self._connPen)
else:
painter.setPen(self._connOpenPen)
painter.drawLine(cellWidth - xpad, y,
x, y)
x = 0
y = (cellIdx * cellHeight)
painter.drawText(x, y,
elemWidth - xpad - 2, cellHeight,
Qt.AlignRight | Qt.AlignVCenter,
conn.text)
# Draw element descriptor text
painter.setFont(self.getFont(9, bold=True))
painter.setPen(self._outlineSelPen if selected
else self._outlinePen)
painter.drawText(0, 0,
elemWidth, cellHeight,
Qt.AlignHCenter | Qt.AlignVCenter,
"move")
# Overridden method. For documentation see base class.
def prepareContextMenu(self, menu, area=None, conn=None):
menu.enableAddOutput(True)
menu.enableRemoveConn(conn is not None and conn.OUT and len(self.outputs) > 2)
menu.enableDisconnWire(conn is not None and conn.isConnected)
|